I can't give much suggestion in regards to MFE because what I hear are just hearsays. But I can give you a suggestion on the programming side. I know that C++ is what will be use most likely due to the ability to go to lower level to manipulate to speed something up (happened at my work place)...
I can't give much suggestion in regards to MFE because what I hear are just hearsays. But I can give you a suggestion on the programming side. I know that C++ is what will be use most likely due to the ability to go to lower level to manipulate to speed something up (happened at my work place)...
@Rich.. LOL. Although it seems like I'm giving advice on preparing MFE, I am actually not. Also note my disclaimer inside the details. Also inside the details of the entire post, my advice is only mostly regarding learning C++ and also what you plan to do C++ with it.
If it's software...
If that is the case with mathematical programming, I think those rigorous course should be good enough (disclaimer as I only did a few math programming).. I was initially referring to building frameworks, 3d plotting and design of software applications which design patterns come into play. I...
If you want to learn C++ well and fast for applications, I will suggest "Accelerated C++" by Andrew Koenig.instead of those thick books that discuss variables and loops first etc. It will bring you up to speed for coding applications and general good overview of it. Perfect for beginners.
Also...
I agree with Young.. You can't replace raw technical. Math requires built up and just a like a building without a strong foundation, the building with collapse - sooner or later.
This is a fact because I tutored some person in calculus and I realized his problem was that he has a weak...
in C++
In C++:
#include <iostream>
int main( int argc, char** argv )
{
int sum = 0;
for ( int i = 3; i < 1000; ++ i ) sum = ( ! (i % 3) || ! (i % 5) ) ? sum + i : sum;
std::cout << "total : " << sum << std::endl;
return 0;
}
Note the core calculation can also be in one line IF there is...
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